Canaryrae
Rachel Runk
Game Art / Character Design
[email protected]
Portfolio
Hello!

My name is Rachel Runk - a 3D Modeler and concept artist based in Pennsylvania. I graduated from Pennsylvania College of Art & Design, and earned my BFA in Animation & Game Art.
I am currently honing my skills to become a Game Art Generalist, capable of taking 2D illustrated concepts and turning them into game ready assets in hopes to freelance with indie studios or create my own game!Skills: Autodesk Maya, Blender, Substance Painter, Unreal, Storyboard Pro, ToonBoom Harmony, Procreate, Photoshop, Premiere pro
I can be reached at [email protected]

How To Treat Elves (2026)
What happens when a wizard runs into a troublesome elf in the forest?My BFA and senior thesis are complete! During its year long production I've learned a great deal about the 3D animation pipeline and developed a new found interest in modeling characters, foliage, and rigging. Big thanks to my friends and professors, not only have they been a great resource, they've also kept me sane during weeks where I've been stuck troubleshooting. I'm super excited to share this with you all and start work on my next project!
Commission Info
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Terms Of Service:
1. Commissioned artwork may not be used for artificial intelligence training (AI), machine learning, data sets, or any related purposes.2. Clients are required to provide clear visual references for their commission.3. No commercial use unless discussed (100% price increase)
Character Sketch Commissions
Includes Human / Humanoid characters and Fan Art
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| Commission Type | |
|---|---|
| Bust | $40 |
| Half Body | $55 |
| Full Body | $75 |
| Color | + $35 |
| Second Character | + 100% |
Payment:
All payments are non-refundable.
Payment must be 100% upfrontPayment is accepted only in US currency via PayPal invoice issued by me, to be paid within 5 days of issue. By paying an invoice sent to you, you automatically accept that you are paying for a digital product/service, so it’s impossible to get a physical item.



























